Corsair Cove Deeds List: All Objectives and Rewards
Corsair Cove Deeds List organizes every confirmed objective by Notoriety, Empire, Seafaring, and Wealth, with ranks, targets, and listed rewards.
How should you use this Corsair Cove Deeds list?
This Corsair Cove Deeds List records the objectives and later-rank thresholds shown in the captured official Wiki list. It is divided into Notoriety, Empire, Seafaring, and Wealth, so you can find a target by the Principle Path that will receive its point. Use the tables as a checklist, then return to the Corsair Cove Deeds guide for Compass planning and strategy context.
The official list uses a text description for the first objective and numbers or text thresholds for later ranks. Those later values are objective requirements, not separate reward amounts. The official Deeds overview says that completing a Deed rewards one Principle Point for its associated path, while the collected sources do not provide a separate reward name for every row.
The captured list contains blank cells for some later ranks. They are shown as — below rather than filled with guesses, because a blank may mean that no later rank is listed or that the captured page does not show one. Rank availability, current wording, and any changes after the official page revision are To be confirmed in a later game or Wiki version.
Notoriety Deeds
Each completed Notoriety Deed rank awards one Notoriety Principle Point according to the collected official Deeds overview. The objectives in this section cover settlement cohesion, pirate population, routes, food and drink output, crew employment, construction, events, and a Smuggling Run. A number in a later-rank column is the target for that rank, not the number of points awarded.
| First objective | 2nd | 3rd | 4th | 5th |
|---|---|---|---|---|
| Have 3 efficient routes to Tavern | 15 | — | — | — |
| Reach 125 Cohesion | 175 | 250 | — | — |
| Have 100 total pirates count | 250 | 500 | 750 | — |
| Have a total Output of 100 Stew | 500 | — | — | — |
| Perform a Smuggling Run | 5 | 10 | — | — |
| Complete 5 Events with Scarlet | 50 | 100 | — | — |
| Employ 25 Scallywags | 75 | — | — | — |
| Build 20 Zip Line | 100 | — | — | — |
| Complete 10 Events with Timothy | — | — | — | — |
| Have 3 efficient routes to Barber Surgeon | 15 | — | — | — |
| Have a total Output of 50 Slops | 250 | — | — | — |
| Employ 50 Buccaneers | 150 | — | — | — |
Empire Deeds
Empire Deeds award one Empire Principle Point for each completed rank in the captured rule set. This section mixes sea actions, Pirate Camps, production outputs, transport construction, crew employment, event counts, and defensive buildings. If an objective needs a building or resource that is not available in the current save, do not treat the table as proof of its unlock order; the unlock requirement is To be confirmed unless the game panel states it.
| First objective | 2nd | 3rd | 4th | 5th |
|---|---|---|---|---|
| Pillage a Crown Port | 5 | 10 | — | — |
| Produce 250 Pitch | 1000 | — | — | — |
| Build 3 Pirate Camp | 5 | 10 | 15 | — |
| Complete 5 Events with Teach | 50 | 100 | — | — |
| Build 10 Elevator | 50 | — | — | — |
| Have a total Output of 75 Rum | — | — | — | — |
| Complete 10 Events with Enrique | — | — | — | — |
| Have a total Output of 50 Medicine | 250 | — | — | — |
| Employ 50 Bombardiers | 100 | — | — | — |
| Have a total Output of 50 Eyepatch | 200 | — | — | — |
| Build 1 Medium Gun Tower | 1 Large | — | — | — |
Seafaring Deeds
Seafaring Deeds award one Seafaring Principle Point for each completed rank. Their targets focus on ships, fleets, exploration, sea encounters, ship construction, ship-related events, and selected production outputs. The list shows both a fleet-size objective and a Level 2 ship objective, but it does not by itself explain every ship unlock, cost, crew requirement, or event threshold.
| First objective | 2nd | 3rd | 4th | 5th |
|---|---|---|---|---|
| Build 10 Mast | 50 | — | — | — |
| Hunt down a Whale | 10 Whales | — | — | — |
| Ambush a Merchant Ship | 5 | 10 | — | — |
| Scavenge 3 remains of sunken ships | 15 | — | — | — |
| Have a fleet of 2 ships | 4 | 6 | — | — |
| Discover 5 regions of the Seven Seas | 10 | — | — | — |
| Build a Level 2 ship | 4 | 6 | — | — |
| Complete 5 Events with Honorata | 50 | 100 | — | — |
| Intercept 3 Crown Ships at sea | 25 | — | — | — |
| Complete 10 Events with Charlie | 50 | — | — | — |
| Have a total Output of 75 Cassava Bread | — | — | — | — |
| Have a total Output of 25 Sabres | — | — | — | — |
Wealth Deeds
Wealth Deeds award one Wealth Principle Point for each completed rank. These objectives emphasize storage, transport, trade-facing buildings, Booze and Fittings output, Treasure Caves, events, and Wealth-associated crew. Because several rows refer to efficient routes, check that the route is actually operating before assuming that simply placing buildings will complete the objective.
| First objective | 2nd | 3rd | 4th | 5th |
|---|---|---|---|---|
| Build 3 Warehouse | 10 | 25 | — | — |
| Build 3 Aerial Lift | 15 | — | — | — |
| Have 3 efficient transport routes to Galley | 15 | 50 | — | — |
| Have a total Output of 100 Booze | — | — | — | — |
| Plunder a Treasure Cave | 5 | 10 | — | — |
| Complete 5 Events with Kanja | 50 | 100 | — | — |
| Employ 25 Picaroons | — | — | — | — |
| Complete 10 Events with Raven | — | — | — | — |
| Have 3 efficient routes to Outfitter | 15 | — | — | — |
| Employ 50 Crow’s Eyes | — | — | — | — |
| Have 3 efficient transport routes to Marketplace | — | — | — | — |
| Produce 250 Fittings | 1000 | — | — | — |
What do the Deeds rewards unlock?
The point reward is tied to the Principle Path where the Deed appears. The Compass uses those path-specific points for progression, and the Steam guide describes possible benefits such as new buildings, increased resource production, and ship upgrades. Points from one path cannot simply be moved into another path, so use the table to check the type of point before planning an unlock.
The collected strategy material presents two valid approaches: specialize in a path that matches your playstyle, or spread points across the four paths to open different benefits. A player guide highlights connection options such as the Mast, Zip Line, and Elevator as useful early infrastructure, while another video shows the creator choosing sea and building objectives to advance a Compass tier. Those are practical examples, not guaranteed priorities for every save.
What the list does not confirm
This page does not infer hidden rewards, exact Compass thresholds, character unlocks, ship costs, exchange codes, or a universal order for completing the rows. The tables preserve the captured official wording and values, including empty later-rank cells, while the official overview supplies the path-specific Principle Point relationship. If the current Deeds menu disagrees with this revision, use the current menu and record the difference as To be confirmed until a new authoritative source is checked.
The main source is the official List of deeds, captured with its August 2, 2026 revision note. Supporting context comes from the official Deeds page, the Steam Beginner’s Guide, TheGamer’s Principle Points guide, and the collected Deeds tips video. The Steam store page was checked for official game context, but it does not provide a detailed Deeds table.
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